
WHY DOES LIVE ACTION ANIME SUCK? | Trash Taste #157


[00:08 - 00:14] Joey welcomes listeners to another episode of the Trash Taste Podcast and is joined by Garten and Connor.


[00:14 - 00:22]They plan to release the episode in a timely manner and discuss topical topics.


[00:53 - 01:09]They discuss the $100 million deal that XQC signed with a gambling company called kick.


[01:09 - 01:21]The deal is bigger than LeBron Jameson's and it is speculated that he took some equity from kick.


[01:21 - 01:29]They joke about their deals being "blood money" and the controversy surrounding gambling companies.


[01:29 - 01:45]Joey and Connor disclose their own streaming deals, with Joey having a deal with Twitch and Connor not having one.


[02:14 - 02:27]Garten mentions that kick is worth billions of dollars and has made millions in revenue.


[04:40 - 04:46]They discuss how this deal is good for other content creators as it shows their negotiating power.


[04:46 - 04:59]They also mention how other platforms are having "W's" (wins) by not being Twitch and making mistakes.


[05:47 - 05:55]The deal is non-exclusive, meaning XQC can continue streaming on Twitch, which is a smarter move from kick's perspective.


[07:36 - 07:42]They discuss the potential future of non-exclusive deals and how YouTube doesn't need to invest in streaming since they dominate in the video platform.


[00:00 - 07:49]XQC's $100 million deal with kick, the non-exclusivity, and the potential future of non-exclusive deals.


[07:49 - 07:57] YouTube Shorts and YouTube gaming/streaming have not taken off as much as TikTok.


[08:06 - 08:13]YouTube is doing a lot of good things for streamers, such as separating VODs into a home and live section.


[08:36 - 08:41]YouTube is slowly becoming the one-stop platform for all types of content.


[08:42 - 08:49]This allows for easier organization and aggregation of subscribers.


[09:37 - 09:43]Recommendations are now the main way to find new content, making subscribing less important.


[11:40 - 11:49]Other platforms are now trying to be on YouTube, as it is the most stable and polished platform.


[12:50 - 13:06]Twitch recently changed their revenue split from 70/30 to 50/50, causing backlash from top creators.


[14:17 - 14:28]They then reverted it and publicly showed the criteria for the 70/30 split, which also received criticism.


[14:46 - 15:00]Twitch also recently made changes to their sponsor policies, potentially impacting events that cost upwards of six figures.


[07:49 - 15:12]Overall, YouTube is becoming the main platform for all types of content, while Twitch is struggling to figure out their direction and policies.


[15:13 - 15:20]Twitch requires sponsors to afford certain costs


[15:20 - 15:28]Twitch does not allow burned-in ads


[17:24 - 17:30]Similar rule exists on YouTube


[17:30 - 17:40]YouTube has vested interest in making sure creators make money


[18:29 - 18:40]Twitch's strict policies may impact e-sports events and conventions


[19:07 - 19:12]Kick is a growing platform with potential PR issues


[19:13 - 19:18]Twitch has two major issues: PR and reliance on top creators


[19:34 - 19:39]Twitch's reactive approach and disconnect from creators/viewers is problematic


[21:42 - 21:49]Kick's 95/5 revenue split may not be sustainable


[22:01 - 22:07]Gambling is a major aspect of Kick's revenue


[22:13 - 22:24]Gambling is highly profitable and can potentially prop up the entire ecosystem


[15:13 - 22:37]Twitch and Kick both have issues with their policies and revenue models, with Kick's reliance on gambling as a major source of income being potentially problematic.


[22:37 - 22:47] Kick is a website that aims to funnel money back into the platform through gambling


[22:53 - 23:02]The biggest problem with Kick is its PR problem, with many negative news articles mentioning the platform


[25:20 - 25:30]The speaker has a Twitch deal and believes in the platform's potential for stability and growth


[26:21 - 26:28]TikTok is a short form content platform that presents content directly to users, potentially changing the way people consume media


[28:03 - 28:09]The speaker does not think TikTok is having a significant impact on the younger generation, as similar concerns have been raised with previous forms of media


[22:37 - 29:29]The speaker discusses the website Kick, its PR issues, and their own Twitch deal, before moving on to talk about TikTok and its potential impact on the younger generation.


[30:21 - 30:30]Short form content is becoming increasingly popular and effective in capturing people's attention.


[35:10 - 35:17]There is a culture on Twitter of trying to "slam dunk" or "ratio" others, which can be exhausting.


[35:17 - 35:25]Twitter has become a cesspool of arguments and attempts to "ratio" others.


[36:10 - 36:15]Mr. Beast is being harassed by people trying to get his attention, leading to a discussion about cloud chasing on YouTube.


[36:31 - 36:37]YouTube used to be focused on desktop videos, but now the majority of views come from mobile devices.


[36:31 - 36:37]TikTok is a major player in the short form content market.


[36:31 - 36:37]Instagram is also beginning to focus more on short form content, with its "reels" feature.


[29:30 - 36:47]Overall, short form content is becoming increasingly dominant in the media landscape and social media platforms are adapting to this trend.


[37:11 - 37:16]Youtuber discusses deleted video of someone "dick riding" Mr. Beast


[38:26 - 38:31]Youtuber reflects on current state of clout chasing on YouTube


[38:47 - 39:02]Youtuber discusses how older, more mature role models exist on YouTube compared to other platforms


[42:26 - 42:33]Youtuber reflects on their own maturity and progression of content


[43:31 - 43:51]Youtuber discusses finding comfort in posting on Facebook for family and old friends


[36:47 - 43:58]Youtuber discusses deleted video, clout chasing on YouTube, and reflects on maturity and role models on different platforms, ending with finding comfort in Facebook for family and old friends.


[43:58 - 44:06] The speaker talks about revisiting their hometown after being away for years and feeling nostalgic.


[44:07 - 44:15]They mention their past use of Facebook and a guilty pleasure they have on the platform.


[44:15 - 44:20]The speaker joined local Facebook groups in their hometown for entertainment.


[44:48 - 44:56]They enjoy reading posts from older people in the group and share a funny example.


[45:40 - 45:51]The speaker reflects on how Facebook has changed over time and compares it to other social media platforms.


[48:17 - 48:22]They enjoy the charm of seeing real people behind the accounts on Facebook.


[49:10 - 49:15]The speaker's brother got in trouble with a Facebook neighborhood watch group.


[49:42 - 49:54]They remember a moment that solidified their decision to pursue YouTube as a career.


[50:13 - 50:23]The speaker discusses the small talk they had with co-workers about bin collection and their realization that this is not the life for them.


[51:06 - 51:32]There is a big difference between the problems faced by chronically online individuals and those faced by people who are not constantly connected.


[43:58 - 51:32]The speaker reminisces about their hometown and shares their guilty pleasure of reading posts from local Facebook groups. They compare Facebook to other social media platforms and reflect on the charm of seeing real people behind the accounts. The speaker also discusses a moment that solidified their decision to pursue YouTube as a career and reflects on the differences between the problems faced by chronically online individuals and those who are not constantly connected.


[51:32 - 51:42] Conversation about perspective and how people can have different reactions to the same situation


[51:57 - 52:03]Examples of insignificant problems for some people but major issues for others


[55:22 - 55:27]Discussion of MPC behavior and how it can be seen in British people arguing


[56:52 - 56:58]Advertisement for Cash App


[57:37 - 57:49]Discussion of the One Piece live action series on Netflix


[58:30 - 58:41]Initial negative expectations for the series


[58:30 - 58:41]Positive reactions to the teaser trailer


[58:30 - 58:41]Positive skepticism and looking forward to the series


[51:32 - 58:41]Overall, the conversation covers different perspectives, MPC behavior, and the One Piece live action series, with a mix of humor and serious commentary on these topics.


[1.00:30 - 1.00:37] The speaker is discussing their thoughts on an upcoming live action adaptation of a popular anime series.


[1.02:19 - 1.02:27]They mention that they are excited to watch the adaptation, but also acknowledge that it may end up being disappointing.


[1.02:19 - 1.02:27]The speaker compares their initial excitement for the adaptation to their experience with a previous adaptation that did not live up to expectations.


[1.03:26 - 1.03:34]They discuss the challenges of translating non-human characters and their abilities into live action.


[1.04:40 - 1.04:48]The speaker also notes the uncanny appearance of some of the characters in the trailer, and expresses skepticism about the CGI.


[1.04:54 - 1.05:03]The speaker also mentions their worries about the dialogue in the live action adaptation, and compares it to the trend of quippy one-liners in Marvel movies.


[1.05:30 - 1.05:53]They express concern about the difficulty of translating anime to live action, and mention the involvement of the original creators in the adaptation.


[1.05:30 - 1.05:53]They mention that the costumes and clothing of the characters may not translate well into live action.


[58:41 - 1.05:53]Overall, the speaker has concerns about the live action adaptation and its ability to accurately portray the anime series.


[1.05:53 - 1.06:02]Character designs in anime/manga often look clean and pristine, but in reality, clothes would be worn and beat up.


[1.06:45 - 1.06:56]Netflix made conscious choices to not replicate certain character styles in their live action adaptation of One Piece.


[1.07:35 - 1.07:46]The use of wigs and bright hair colors in the live action can make characters look like cosplayers.


[1.08:52 - 1.09:03]One Piece live action is expected to be bad, but there is hope it could break the streak.


[1.09:16 - 1.09:22]The speaker hopes that the One Piece live action will embrace the goofiness of the anime.


[1.09:47 - 1.09:53]The Bleach live action movie was not well received.


[1.12:19 - 1.12:31]The speaker saw the new Spider-Man movie and was blown away by the visuals.


[1.12:19 - 1.12:31]The first Spider-Verse movie was revolutionary in terms of visual effects.


[1.12:45 - 1.12:50]The speaker compares the visuals of other animated movies to that of Spider-Verse.


[1.12:51 - 1.13:05]The second Spider-Verse movie took things even further and was visually overwhelming.


[1.05:53 - 1.13:11]The speaker discusses the character designs and visuals of the One Piece live action and compares it to other animated movies, particularly the revolutionary effects of the first Spider-Verse movie.


[1.13:12 - 1.13:18] Discussion about the movie "Subway Surfers in the movie" and its fast-paced nature


[1.13:24 - 1.13:29]Difficulty in reading on-screen text due to the fast pace


[1.13:36 - 1.13:41]The overall enjoyment of the movie despite its fast pace


[1.13:41 - 1.13:50]The need to slow down and give the audience time to process


[1.14:47 - 1.14:54]Multiple characters and storylines in the movie


[1.16:03 - 1.16:15]Personal preference for the character Miles and his portrayal in the movie


[1.17:44 - 1.17:56]Discussion on the portrayal of Spider-Man in the Insomniac games


[1.18:20 - 1.18:30]Personal preference for the original 90s Spider-Man cartoon


[1.18:30 - 1.18:49]Comparison to the first Spider-Man film and the nostalgia factor


[1.18:30 - 1.18:49]Comparison between Spider-Man and Batman as characters


[1.18:30 - 1.18:49]The relatability of Spider-Man as a character


[1.18:30 - 1.18:49]Comparison between Spider-Man and Batman's worlds (New York vs. Gotham)


[1.18:30 - 1.18:49]Overall discussion and enjoyment of both Spider-Man and Batman as characters


[1.20:19 - 1.20:28]Personal preference for the darker and more well-made Batman films


[1.13:12 - 1.20:35]Discussion on the movie "Subway Surfers in the movie", its fast pace and difficulty in reading on-screen text, personal preferences for characters and comparisons between Spider-Man and Batman.


[1.20:41 - 1.20:49] The speaker discusses their emotional attachment to the Dark Knight series and how it combines elements of crime and superheroes.


[1.21:01 - 1.21:06]They compare it to the animated Batman series and express their love for Mark Hamill's performance as the Joker.


[1.22:58 - 1.23:04]The speaker also mentions their preference for Spider-Man over Batman as a child.


[1.23:39 - 1.23:48]They discuss the trend of multiverses in comic books and suggest that creators should focus on smaller, contained stories.


[1.25:13 - 1.25:21]The speaker shares their disappointment that there may never be another moment like Thanos in the MCU.


[1.26:09 - 1.26:18]They mention specific Marvel movies that they did not enjoy.


[1.27:10 - 1.27:15]They mention their dislike for Marvel in general and express their frustration with constantly talking about end game.


[1.27:10 - 1.27:15]The speaker expresses their fatigue with Marvel before the release of end game.


[1.27:15 - 1.27:22]The speaker mentions Spider-Man: Into the Spider-Verse as a refreshing break from the Marvel universe.


[1.20:35 - 1.27:28]Into the Spider-Verse as a refreshing break from the Marvel universe.


[1.28:17 - 1.28:31] The speaker expresses their disappointment with the current state of DC films, specifically referencing the Snyderverse.


[1.30:30 - 1.31:18]They mention the scene in Batman versus Superman where Batman's perspective is shown, and praise the idea of portraying superheroes in a more serious and dark manner.


[1.30:30 - 1.31:18]The speaker expresses their sadness that the Snyder cut was cut short and talks about the potential for good ideas in the DC films.


[1.31:18 - 1.31:24]The speaker and the other person on the audio debate about which films are part of the Snyderverse.


[1.31:18 - 1.31:24]They mention Wonder Woman and the Boys as examples of good superhero media.


[1.31:24 - 1.31:31]They mention the recent release of the Flash and question whether DC films are underrated.


[1.33:13 - 1.33:21]The speaker expresses their dislike for the constant use of quips and humor in superhero movies, and the trend of making every character a funny one-liner.


[1.34:00 - 1.34:06]Overall, the speaker believes that there may not be superhero fatigue, but rather mid superhero movie fatigue and bad movie fatigue.


[1.34:07 - 1.34:17]They mention their enjoyment of the Dungeons and Dragons movie.


[1.27:29 - 1.34:41]In summary, the speaker expresses disappointment with the current state of DC films, but also mentions potential and enjoyment in certain aspects. They also criticize the overuse of quips and humor in superhero movies.


[1.34:42 - 1.34:47]Discussion about the movie Dungeons and Dragons and how it differs from their expectations


[1.35:19 - 1.35:27]Speculation about which aspects of the game were licensed for the movie


[1.38:22 - 1.38:29]Discussion of the humor in the movie and hopes for a sequel


[1.38:22 - 1.38:29]Desire for more fantasy movies and less superhero movies


[1.39:37 - 1.39:42]Excitement for the upcoming Dune Part 2 and other sci-fi projects


[1.39:52 - 1.40:00]Discussion of a sci-fi book called The Three Bodies Problem and its premise


[1.40:56 - 1.41:05]Mention of the team from Game of Thrones working on a new project


[1.41:22 - 1.41:27]Celebration of the success of Dune and its unique approach to storytelling


[1.41:28 - 1.41:39]Description of the movie as a fantasy heist story


[1.41:28 - 1.41:39]Mention of the lack of a fourth wall in the movie


[1.34:42 - 1.41:52]Discussion of the movie Dungeons and Dragons, desire for more fantasy and sci-fi movies, and celebration of the success of Dune.


[1.42:05 - 1.42:10]The speaker discusses the success of the movie Dune and its ability to stay true to the books while still being cohesive.


[1.42:16 - 1.42:27]They also mention the surprise success of Vinland Saga season two, which was slower and more dialogue-driven than expected.


[1.42:27 - 1.42:35]This leads to a discussion about the trend of slower, more character-driven shows and movies not being appreciated as much in today's fast-paced media landscape.


[1.45:17 - 1.45:29]The speakers consider possible reasons for this, including shorter attention spans and the need for movies to perform well in theaters.


[1.45:43 - 1.45:49]They also mention the impact of the pandemic on the film industry.


[1.46:06 - 1.46:11]The speaker then offers a hot take, expressing a desire for less content to be produced.


[1.46:18 - 1.46:25]They explain that there is now an overwhelming amount of media being released, making it difficult to sift through and find quality content.


[1.48:12 - 1.48:26]The speaker mentions Netflix as an example of a platform that seems to be pumping out a lot of content without much consideration for quality.


[1.41:52 - 1.48:32]In summary, the speaker believes there is an excess of media being produced and a lack of appreciation for slower, character-driven content in today's fast-paced media landscape.


[1.52:30 - 1.52:36]The speaker is having trouble deciding what to watch due to the overwhelming amount of content available.


[1.53:29 - 1.53:35]There is an abundance of mediocrity in the current TV and streaming landscape.


[1.53:29 - 1.53:35]The speaker discusses the issue of fatigue due to the constant stream of new shows and movies.


[1.53:35 - 1.53:42]They decide to put on a reality dating show as background noise.


[1.53:35 - 1.53:42]They contrast this with HBO, which consistently produces high-quality content.


[1.53:35 - 1.53:42]They wish more companies were dedicated to curating and producing quality content instead of pumping out mediocre shows.


[1.53:35 - 1.53:42]They miss the sense of community and shared experiences that used to exist when everyone watched the same shows and movies.


[1.53:42 - 1.53:48]The speaker promotes their podcast and encourages listeners to support them on Patreon.


[1.54:00 - 1.54:02]They mention the phenomenon of quickly moving on to the next popular thing.


[1.48:32 - 1.54:02]They apologize for the "boomer talk" and sign off. Overall, the speaker discusses their struggle with the overwhelming amount of content available, the lack of companies dedicated to producing quality content, the prevalence of mediocrity, and the issue of fatigue. They also mention the loss of a sense of community and shared experiences in the current landscape of TV and streaming.