
Ep 6 - We Turned New Zealand Into a Real-Life Board Game


[00:00 - 00:08] Race Across New Zealand is a board game where teams compete in challenges to unlock routes.


[00:09 - 00:17]The first team to complete the Wellington Challenge will get a 2 hour and 45 minute advantage.


[00:17 - 00:33]Ben and Adam can freeze other teams for 30 minutes using a Nerf gun.


[00:34 - 00:42]The challenge is to create a campaign video at four of nine notable Wellington locations.


[00:43 - 00:53]Ben and Adam also hit Toby and Sam with a curse that makes them freeze for five minutes if they use the letter E.


[01:15 - 01:21]Toby and Sam strategize to go to the Wellington Museum and the Waterfront Walkway.


[06:44 - 06:56]The challenge is not over until they pass through the challenge gate on the highway.


[06:56 - 07:03]The game is paused at this point and teams can strategize until they reach the South Island.


[08:45 - 08:52]Toby and Sam pass through the gate and send a text to Ben and Adam, who are now neutralized.


[09:02 - 09:08]Ben and Adam make the 1 p.m. ferry, while Toby and Sam are on the 3:45 ferry.


[09:09 - 09:16]Toby and Sam have five coins and one Nerf bullet.


[11:29 - 11:37]There are two routes to choose from on the South Island, a western route and an eastern route.


[11:38 - 11:46]The western route is faster and more reliable, but has eight challenges.


[00:00 - 11:46]45 ferry with five coins and one Nerf bullet. Teams must choose between a western and eastern route on the South Island, with the western route being faster but having more challenges.


[11:47 - 11:54]Teams are faced with a decision between an east and west route


[12:36 - 12:57]West route is longer but has easier challenges, proportionally less time spent on challenges


[12:57 - 13:15]East route saves time but poses harder challenges, including a fishing task


[13:29 - 13:38]Skipping challenges is beneficial as it saves time and forces other teams to complete them


[15:49 - 15:54]Teams arrive at South Island and must dock a boat in Pickton Memorial Park


[16:04 - 16:16]Teams make a plan for the challenge during a non-curse period


[16:41 - 16:50]They buy materials and construct a boat, but struggle to steer it using only their breath


[17:00 - 17:07]A bystander warns them of stingrays in the water, causing them to make a decision


[17:09 - 17:16]They choose to use their veto and wait out the veto period


[17:37 - 17:44]While waiting, Ben and Adam enjoy their time on the boat


[18:44 - 18:49]They eventually dock and leave Pickton, catching up to the other team


[19:15 - 19:21]Teams make the final decision to take the east route and lock it in


[11:47 - 19:29]Teams face a decision between an east and west route, with the east route offering time savings but harder challenges. They arrive at South Island and must dock a boat in Pickton Memorial Park, but struggle and ultimately use their veto to wait out the veto period. They eventually choose the east route and Ben and Adam are likely to follow their lead.


[19:29 - 19:41] The team discusses whether the other team will take the west route or not.


[21:11 - 21:17]They encounter some delays and fall behind the other team, but not as much as expected.


[21:30 - 21:36]They decide to go west as it is the safer and faster option.


[21:30 - 21:36]The other team ends up going east, skipping the fish challenge.


[21:30 - 21:36]The team realizes the west route is actually faster and easier.


[21:59 - 22:07]They discuss the possibility of the other team being smarter and having a different strategy.


[22:37 - 22:44]The team reveals the original name of their channel, America the Game, and how it changed to Jetlag due to funding from Nebula.


[23:05 - 23:16]They explain the benefits and features of Nebula and encourage viewers to sign up to support the show.


[24:43 - 24:50]The team ends with a reminder to sign up for Nebula through their link.


[19:29 - 25:14]The team discusses their strategy, encounters some delays, and discusses the benefits of Nebula.