
Sitting Down with a Top Female Streamer (ft. @pokimane) | Trash Taste #116


[00:00 - 00:07] Thanking audience for buying Trash Taste Tour tickets


[00:07 - 00:19]Extra show added in Los Angeles on Sept 23 due to high demand


[00:07 - 00:19]First show of the tour will be a test show


[00:19 - 00:25]Tickets available at trashtastetour.com


[00:46 - 00:54]Special guest, Pokey, joins the podcast


[02:12 - 02:21]Scarra mistakenly pronounces Grant's name as "Granite"


[03:16 - 03:21]Introductions and discussion about accents and nationalities


[05:51 - 05:57]Pokey talks about her Canadian accent


[06:10 - 06:17]Discussion about accents and differences between American and Canadian accents


[06:18 - 06:25]Pokey shares her Canadian energy and specific vocabulary used


[06:51 - 06:57]Pokey used to say "washroom" instead of "bathroom" when she first moved to LA


[00:00 - 06:57]The podcast hosts thank the audience for buying tickets to the Trash Taste Tour and announce an extra show in Los Angeles on Sept 23. They introduce their special guest, Pokey, and discuss accents and nationalities, including a mistake made by Scarra. Pokey talks about her Canadian accent and specific vocabulary used. They also discuss the differences between American and Canadian accents.


[06:57 - 07:05] Speaker discusses using different words for toilet in different countries


[08:02 - 08:10]Speaker talks about accent changes due to living in America


[08:16 - 08:25]Conversation shifts to actors and celebrities intentionally keeping their accents


[09:12 - 09:17]Speakers discuss Canadian and British accents


[09:38 - 09:48]Speaker discusses being made fun of for their accent


[10:50 - 11:04]Speaker talks about appreciating their small town upbringing


[12:36 - 12:41]Discussion on living in LA and raising a family there


[13:20 - 13:26]Mention of barricaded schools in Hollywood


[13:49 - 13:55]Speaker talks about their time living in LA, including in streamer houses and now living alone


[06:57 - 14:24]Speaker discusses using different words for toilet in different countries, accent changes due to living in America, being made fun of for their accent, actors and celebrities intentionally keeping their accents, Canadian and British accents, appreciating their small town upbringing, living in LA and raising a family there, barricaded schools in Hollywood, and their time living in LA both in streamer houses and now living alone.


[14:33 - 14:42]Person talks about a conversation regarding cleaning in a content creator house


[14:42 - 14:49]Standards for cleanliness are low due to living in content creator houses for four years


[14:54 - 15:01]Details about messiness in content creator houses, usually junk or food related


[15:33 - 15:41]Mention of having cleaners come every two weeks


[15:42 - 15:48]Difficulty managing a large group of people without designated tasks


[15:49 - 15:55]Lack of designated cleaning tasks due to being a group of friends


[15:56 - 16:01]Personal experience with being messy but trying to keep room clean


[16:20 - 16:29]Importance of having a clean environment


[17:23 - 17:29]Discussion about how long person has been on Twitch (8-9 years)


[17:55 - 18:04]Positive experience with the platform


[17:55 - 18:04]Platform and audience have changed over the years, becomes more diverse


[18:40 - 18:48]Mention of how Twitch used to be mostly male dominated due to popularity of League of Legends


[18:49 - 18:56]Discussion about toxic online culture for female streamers, clickbait and propaganda about cleavage and donations


[20:31 - 20:36]Naivety when starting on Twitch, just wanted to make friends and play games


[21:06 - 21:15]Used to weird comments and bullying due to growing up with an older brother


[21:42 - 21:50]Comparison of internet being more wholesome and welcoming before social media and content creation blew up


[14:24 - 21:50]Person discusses conversation about cleaning in a content creator house, standards for cleanliness, messiness in content creator houses, lack of designated cleaning tasks, personal experience with being messy, importance of a clean environment, experience on Twitch (8-9 years) and changes on the platform and audience, toxic online culture for female streamers, naivety when starting on Twitch, and comparison of internet before social media and content creation.


[21:50 - 22:05]Around 2015-2016, the political climate shifted to online platforms.


[22:05 - 22:12]The MeToo movement also contributed to the online divide and picking sides.


[23:18 - 23:26]As a young girl playing online games, the speaker received preferential treatment from male players.


[23:41 - 23:50]However, as she grew older and played more competitive games, she faced sexism and negativity from male players.


[25:19 - 25:38]The speaker felt pressure to represent her gender and constantly overthinks her decisions.


[27:10 - 27:21]Female streamer friends and a supportive community have helped the speaker stay positive.


[28:25 - 28:35]The speaker realized the importance of male content creators and streamers in advocating for women in the industry.


[28:25 - 28:35]There is a sense of mistrust and skepticism towards female streamers, and support from male peers can help dispel this.


[28:25 - 28:35]Platonic relationships between male and female streamers are often perceived as something more, hindering genuine support and friendship.


[29:24 - 29:32]The speaker's male friends might hesitate to defend her due to fear of being labeled as a "simp."


[21:50 - 29:45]In summary, the speaker has faced sexism and challenges as a female streamer and values the support of her female streamer friends and male peers.


[30:03 - 30:13]The speaker discusses the double standards between male and female creators in terms of the "boyfriend experience" and how it is more accepted for male creators to push this angle.


[30:13 - 30:19]They also mention how big tech companies profit off of personal data and promote the use of ExpressVPN to protect oneself.


[32:54 - 33:00]They mention the rise of male VTubers and how it is more accepted for them to play up the "waifu" angle compared to female streamers.


[35:14 - 35:31]The speaker talks about how they were criticized for being a "sympathy streamer" and how they don't actively push the "boyfriend experience" angle in their content.


[35:14 - 35:31]The speaker reflects on the pressure and criticism they faced as a successful female streamer, including being labeled as a "simp" and representing a bad image for female streamers.


[35:38 - 35:54]They mention that other female streamers were a source of support for them.


[35:38 - 35:54]The gradual rise of female streamers and gamers challenging the stereotype that gaming is a male-dominated field is mentioned.


[35:55 - 36:15]The speaker discusses how their audience is mainly female and non-binary, despite being labeled as a "simp" streamer.


[36:47 - 37:06]The origin of the "simp" movement is speculated to be jealousy or lack of understanding towards successful female streamers.


[29:45 - 37:06]The speaker discusses the double standards and criticism faced by successful female creators and reflects on the origin of the "simp" movement, which may stem from jealousy or a lack of understanding towards female creators. They also mention the rise of male VTubers and the gradual shift towards challenging the stereotype of gaming being a male-dominated field. They also promote the use of ExpressVPN to protect personal data from big tech companies.


[37:07 - 37:21] Discussion of the rise of male streamers conforming to female streamers


[37:26 - 37:37]Difficulty of breaking through on Twitch due to saturation


[38:04 - 38:11]Advantage of being a female streamer in terms of initial traction


[41:39 - 41:44]Frustration with negative stereotypes and clickbaiting


[42:06 - 42:13]Profitability of discussing and exploiting the issue


[43:09 - 43:18]Responsibility lies with individuals perpetuating the issue, not the targets


[44:08 - 44:14]Reflection on personal experience and position in the situation


[44:48 - 44:59]Shift in commentary channels towards neutrality and leaving interpretation to the audience


[37:07 - 45:05]Discussion of the rise and impact of male streamers conforming to female streamers, including the difficulty of breaking through on Twitch, the advantage of being a female streamer, frustration with negative stereotypes and clickbaiting, and the responsibility of individuals perpetuating the issue. Reflection on personal experience and a shift in commentary channels' approach to discussing the issue.


[45:05 - 45:15]Channels don't understand that their audiences are not intelligent enough to form their own opinions


[45:21 - 45:27]Viewers watch for drama and want an opinion to get behind


[45:21 - 45:27]It's important to consider whose side is being shown and how deep the coverage goes


[47:54 - 48:05]The media sensationalizes and exaggerates stories, making it difficult to discern truth from fiction


[48:38 - 48:44]It's easier to agree with someone than to critically think for ourselves


[49:15 - 49:22]People will believe anything they read, whether it's YouTube clickbait or articles


[49:39 - 49:52]Some people may have the wrong impression of you, but it's not worth constantly trying to correct it


[49:52 - 50:00]Correcting false information about oneself online can be exhausting and may not make a difference to those who are already biased


[50:53 - 51:03]It's important to not give too much frustration on stream or publicly, as it can give a bad impression to viewers


[51:21 - 51:29]Everyone gets one "dunk" where they can call out someone for talking nonsense, but constantly being involved in drama can make people question your motives


[52:00 - 52:13]Defending oneself on the internet is often met with the argument of "that's the price of fame"


[45:05 - 52:19]Online media often sensationalizes and exaggerates stories, and people are quick to believe anything they read. It's important to critically think for ourselves and not give in to clickbait or false information. Trying to correct false impressions about oneself online can be exhausting and may not make a difference. Defending oneself on the internet is often met with criticism, and people should not assume they know everything about someone just because they are famous.


[57:25 - 57:32] YouTuber discusses making apology videos and whether they regret them


[57:38 - 57:44]YouTuber shares experience of making an apology video for making a joke about an anime


[57:38 - 57:44]Apology video sparked backlash and hate from fans


[58:26 - 58:35]YouTuber now stands by their opinions and doesn't care about backlash


[58:26 - 58:35]Other YouTuber in the conversation also made an apology video for various reasons


[58:36 - 58:44]Apologies can sometimes be taken out of context and snowballed into one negative aspect


[58:52 - 58:59]YouTuber took down the apology video after realizing it was unnecessary


[58:52 - 58:59]Making an apology video may not always be necessary or helpful


[59:00 - 59:09]YouTuber shares experience of another YouTuber making a video solely to criticize them


[59:00 - 59:09]YouTuber discusses the importance of context and not jumping to conclusions


[59:10 - 59:20]Despite negative backlash, YouTuber has learned to not care about criticism and stand by their opinions


[52:19 - 59:20]YouTuber discusses their experience with making an apology video and how they have learned to stand by their opinions despite negative backlash and the importance of not jumping to conclusions without context.


[1.00:00 - 1.00:10] Streamer discusses a past incident involving someone criticizing her fans' appearances in a sponsored video


[1.01:02 - 1.01:11]She explains that she made a comment about not wanting to work with the sponsor because of the content in the video


[1.02:30 - 1.02:39]People misinterpret her statement and accuse her of trying to take the sponsor away from the creator


[1.03:56 - 1.04:08]She apologizes for any impact on the creator's livelihood, but stands by her disagreement with the content of the video


[1.05:17 - 1.05:22]The streamer reflects on feeling objectified in the past, but now feels more human and supported by her audience


[1.06:55 - 1.07:01]Among Us and Fortnite are mentioned as significant moments in the history of Twitch


[59:21 - 1.07:01]The streamer discusses a past incident involving criticism of her fans in a sponsored video, clarifies her stance on the situation, and reflects on her journey as a content creator.


[1.07:01 - 1.07:07] The speaker expresses dislike for the game Valorant and states there will not be any interviews about it.


[1.07:37 - 1.07:42]They mention playing the game with high ping and not enjoying it.


[1.09:50 - 1.09:56]They also mention other games they enjoy, such as Apex Legends and League of Legends.


[1.10:11 - 1.10:20]The speaker discusses the current and potential future meta on Twitch.


[1.10:43 - 1.10:49]They mention the recent popularity of VR and potential ideas for new games.


[1.12:32 - 1.12:40]The speaker talks about their initial hesitation towards IRL streaming, but later enjoying it and finding it to be their favorite type of stream.


[1.13:01 - 1.13:10]They mention the negative reputation of IRL streaming and praise streamers such as Jake and Bacon for pushing it in a positive direction.


[1.13:10 - 1.13:18]The speaker expresses interest in doing more IRL streams in Japan.


[1.13:23 - 1.13:29]They mention doing IRL content such as going to an arcade or convenience store.


[1.07:01 - 1.13:38]Overall, the speaker discusses their opinions and experiences with different games and streaming content, particularly on the platform Twitch.


[1.13:39 - 1.13:46]Speaker talks about having fun and forgetting about viewership


[1.13:59 - 1.14:05]Differentiates between being a YouTuber and a Twitch streamer


[1.16:17 - 1.16:28]Discusses the importance of planning for Twitch streams and structuring for YouTube videos


[1.16:17 - 1.16:28]Talks about how a narrative or story can be detrimental for a Twitch stream


[1.16:34 - 1.16:47]Shares personal experience with planning streams and finding success with a goal-oriented approach


[1.18:11 - 1.18:20]Compares this approach to Ludwig's and mentions trying to beat him in challenges


[1.18:21 - 1.18:26]Discusses his experience with difficult games like Jumpking and Pogo Stark


[1.19:47 - 1.19:53]Mentions the possibility of a new meta emerging for Twitch streaming


[1.13:39 - 1.19:59]Speaker discusses the differences between being a YouTuber and a Twitch streamer, the importance of planning for streams and structuring for YouTube videos, and the potential for a new meta in Twitch streaming.


[1.20:52 - 1.20:57]Discussion about IRL streaming and its appeal


[1.21:27 - 1.21:36]Positive experiences in Korea, including shopping and interaction with fans


[1.24:34 - 1.24:41]Streaming in Korea with high viewership and receiving gifts from fans


[1.24:34 - 1.24:41]Overall positive experience in Korea and its appeal to visit again


[1.25:47 - 1.25:57]Difference in attitudes towards filming in Japan and LA


[1.25:47 - 1.25:57]Comparison to LA and its strict filming rules


[1.19:59 - 1.26:47]Discussion about IRL streaming, positive experiences in Korea, differences in attitudes towards filming in Japan and LA, and overall positive experience in Korea's appeal to visit again.


[1.26:47 - 1.26:53]Discussion about taking photos and recording video in Japan


[1.26:53 - 1.26:59]Difference between video and photos


[1.27:04 - 1.27:09]DSLR cameras causing issues in Korea


[1.30:16 - 1.30:22]Impact of certain games and activities on viewership


[1.30:57 - 1.31:03]Consideration of living in other countries and the impact on time zones and audience


[1.30:57 - 1.31:03]Building a new audience in a different country


[1.31:39 - 1.31:45]Frustrations with a certain game at Round One


[1.31:58 - 1.32:04]Live streaming in Korea and potential misconceptions


[1.31:58 - 1.32:04]Streaming in Japan and safety concerns


[1.32:35 - 1.32:42]Date with a guy who worked at Round One


[1.32:42 - 1.32:49]Experience with streaming at Round One and recognition from employees


[1.26:47 - 1.33:34]Discussion about streaming and creating content in various countries, including Japan and Korea, and the impact on audience and safety concerns. Also, experiences with streaming at Round One and potential limitations.


[1.33:34 - 1.33:40] Went to Round One arcade with friend, had fun playing games


[1.36:11 - 1.36:18]Friend was a "normie," while speaker was more of a gamer


[1.36:18 - 1.36:25]Friend had a card with money on it, speaker struggled on a game for a long time


[1.36:18 - 1.36:25]Speaker and friend played rhythm games and had fun


[1.36:55 - 1.37:01]Speaker spent more money than friend, but friend had more fun


[1.37:24 - 1.37:31]Speaker attempted to perfect ski ball and impress others


[1.37:31 - 1.37:37]Round One America is better than other arcades in the US and UK


[1.40:16 - 1.40:22]Speaker played a mech game in Japanese arcades that was very fun


[1.33:34 - 1.40:35]Speaker and friend went to Round One arcade and played games, including ski ball and a mech game, with friend having more fun despite speaker spending more money. Round One America is superior to other arcades in the US and UK.


[1.40:35 - 1.40:42]There were many mech machines in the arcade, with hydraulic seats and seat belts.


[1.41:07 - 1.41:13]There was a rumor about the speaker doing cocaine on stream, which was just a joke about a candy from Japan.


[1.42:58 - 1.43:04]There was also backlash when the speaker banned certain words in their chat, but it was to prevent online abuse.


[1.44:50 - 1.45:02]There was backlash when the speaker started using a VTuber model, but it was supported by many VTubers and helped to bring more attention to the community.


[1.47:25 - 1.47:31]The speaker believes it is better for platforms to be more inclusive, even if it means more mainstream popularity.


[1.47:59 - 1.48:05]The conversation then shifts to why the speaker watched Avatar on stream.


[1.40:35 - 1.48:05]In summary, the speaker experienced various controversies and rumors, but generally embraces inclusivity and bringing attention to niche communities.


[1.48:07 - 1.48:12]GAN has been on radio before with Offline TV


[1.48:19 - 1.48:25]They watched Avatar on stream, despite potential copyright issues


[1.49:05 - 1.49:14]Twitch has been lenient with copyrighted content in the past


[1.49:05 - 1.49:14]GAN viewed Twitch as a safe haven for copyrighted content


[1.49:21 - 1.49:34]Major streamers, such as Toast and XQC, have also streamed copyrighted content


[1.49:34 - 1.49:39]GAN watched Death Note, Naruto, and Hunter x Hunter on stream


[1.50:54 - 1.51:00]Japanese corporations and Crunchyroll were wary of working with Twitch streamers


[1.52:24 - 1.52:30]Twitch's inconsistent handling of copyrighted content is concerning


[1.52:30 - 1.52:38]Twitch's policy puts the responsibility on the copyright holder to report and take down content


[1.53:21 - 1.53:30]GAN and his co-hosts have faced challenges in getting sponsorships and partnerships in Japan


[1.53:36 - 1.53:44]Twitch streamers may face a similar "ad apocalypse" due to the current global recession


[1.53:45 - 1.53:54]GAN believes content creators may be overvalued


[1.54:52 - 1.54:58]The cultural differences between Japan and America have been a shock for GAN


[1.54:58 - 1.55:04]Convenience stores in Japan (kombinis) are amazing


[1.55:28 - 1.55:33]GAN jokingly suggests copy-striking his own stream


[1.48:07 - 1.55:33]Overall, GAN and his co-hosts have faced challenges and obstacles in the streaming industry, particularly regarding copyrighted content and building partnerships in different cultures.


[1.55:33 - 1.55:39] Reacting to reactions is a common trend on the internet.


[1.56:10 - 1.56:16]Trash Taste is a popular show that people react to.


[1.57:25 - 1.57:34]React content on YouTube used to be heavily criticized, but has become more normalized on platforms like Twitch.


[1.58:32 - 1.58:42]React content can be controversial and there is a spectrum of opinions on it.


[2.00:55 - 2.01:04]The speaker has not watched Naruto or One Piece.


[2.01:28 - 2.01:35]Baki and Demon Slayer are also mentioned.


[2.02:23 - 2.02:29]There is a discussion about Attack on Titan.


[2.02:29 - 2.02:42]Parasite, Death Note, and Attack on Titan are some of the speaker's favorite anime.


[2.02:29 - 2.02:42]The speaker enjoys anime because it can depict things that would never exist in real life.


[1.55:33 - 2.02:42]The speaker discusses react content and shares some favorite anime, including Parasite, Death Note, and Attack on Titan. They also mention Baki and Demon Slayer. There is a discussion about Attack on Titan and the speaker's love for anime because of its ability to depict things that would never exist in real life.


[2.03:07 - 2.03:14] The speaker discusses watching a popular anime called Attack on Titan and how it is different from other live action anime adaptations.


[2.04:38 - 2.04:44]They mention that they initially loved the show but didn't keep up with it throughout the years.


[2.05:05 - 2.05:10]They plan to finish the show now that the final season is out.


[2.05:05 - 2.05:10]They mention that there may be a movie at the end of the final season.


[2.05:40 - 2.05:46]The speaker talks about the confusing naming and release schedule of the different seasons of Attack on Titan.


[2.05:59 - 2.06:10]The speaker talks about how they have been watching anime since they were young and that they don't care about the casual reputation of being an anime fan.


[2.05:59 - 2.06:10]They briefly mention other anime they have watched, including Sword Art Online, RE0, and Koto.


[2.07:32 - 2.07:37]The speaker explains why they couldn't get into RE0 and that they may give it another chance.


[2.08:22 - 2.08:28]They discuss the popularity of the character REM and their love for her.


[2.08:58 - 2.09:06]The speaker is asked what anime they would watch on stream and they mention possibly Avatar: The Last Airbender.


[2.02:42 - 2.09:33]The last bullet point is a summary of the speaker's discussion of various anime and their experience as an anime fan.


[2.09:33 - 2.09:43] Oh, oh, oh, okay. That was a one piece.


[2.09:50 - 2.09:57]Attack on Titan has insane fight scenes and twists that could drive viewership


[2.09:57 - 2.10:03]Endless hours of content in One Piece


[2.10:30 - 2.10:35]Reaction content is a spectrum, with some being wholesome and entertaining like Edicoot


[2.11:50 - 2.11:55]Co-watching would be the ultimate experience on Twitch


[2.12:18 - 2.12:27]Green circle profile pictures make streamers stand out


[2.13:37 - 2.13:43]Streamers often copy each other to stay on top


[2.14:20 - 2.14:29]Missing out on trends can be detrimental to a streamer's career


[2.14:53 - 2.15:00]Follow on Patreon, Twitter, subreddit, and Facebook


[2.15:06 - 2.15:12]Shout out for world peace, love, and co-way water


[2.15:24 - 2.15:29]Guests had a great time on the podcast


[2.15:40 - 2.15:45]The last bullet point should be a concise and comprehensive summary of all previous points.


[2.09:33 - 2.15:45]One Piece and Attack on Titan are popular choices for endless content on Twitch. Co-watching and green circle profile pictures are trends that can benefit a streamer's career. Shout out for world peace, love, and co-way water. The guests had a great time on the podcast.