VALENTINE'S DAY PLANS - OfflineTV Podcast #28
[00:00 - 00:41]Offline TV podcast with The Skystose and guests Sidion and quarter Jade
[00:27 - 02:25]Discussion about Valentine's Day and its significance
[01:48 - 02:38]Plans for Valentine's Day, including streaming and spending time together
[02:39 - 04:14]Introduction of first topic provided by roommate, Sean.
[03:02 - 03:26]The emergence of "hyper reality" fashion and the popularity of Astro boots
[03:57 - 05:29]The trend of men using fish pictures on their dating profiles
[04:15 - 05:37]Plans for Valentine's Day, including streaming and critiquing dating app profiles
[05:38 - 07:39]The trend of men using fish pictures on their dating profiles
[07:28 - 10:10]The emergence of "hyper reality" fashion and the popularity of Astro boots
[10:10 - 11:47]Plans for Valentine's Day, including streaming and spending time together
[10:25 - 11:20]Question of whether girls feel pressure to be in a relationship on Valentine's Day
[11:49 - 13:13]They discuss the success of "The Last of Us" TV show, based on a video game.
[12:04 - 12:39]The group discusses the upcoming "Mario" movie with Chris Pratt and their expectations for it.
[12:40 - 12:45]They mention that the show is a faithful adaptation of the game.
[12:45 - 14:28]Sean thanks the group for watching the show.
[13:14 - 13:46]They discuss a spoiler about one of the gay characters in the game being alive in the show.
[13:58 - 14:57]Sean wrote some questions for them to answer.
[14:58 - 16:17]They discuss a "would you rather" scenario about zombies being able to run and open doors or animals becoming zombies.
[16:06 - 16:44]Sean wrote some questions for them to answer.
[16:25 - 17:25]They discuss a "would you rather" scenario about zombies being able to run and open doors or animals becoming zombies.
[16:50 - 18:48]They also discuss a scenario about zombies being blind or deaf.
[18:03 - 19:33]The group agrees that they would prefer deaf zombies and discuss strategies for dealing with them.
[19:13 - 19:49]They also discuss a scenario about zombies being blind or deaf.
[19:41 - 19:49]The speaker discusses the possibility of a pipe bomb harming someone and expresses their distance from the situation.
[19:50 - 19:56]The listener asks if the speaker would reveal being bitten and the speaker suggests just leaving instead.
[19:50 - 20:53]They briefly discuss a spoiler about the show.
[19:57 - 20:14]The speaker imagines living for a week before dying from the bite.
[19:57 - 20:36]They discuss a "would you rather" scenario about zombies being able to run and open doors or animals becoming zombies.
[20:14 - 20:53]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[20:29 - 20:36]They bring up a scenario where a person is bitten and doesn't have the chance to say goodbye, expressing their desire to tell others and have closure.
[20:36 - 20:41]The speaker reveals their preference of joining the zombies and becoming a leader or general.
[20:36 - 20:47]The group agrees that they would prefer deaf zombies and discuss strategies for dealing with them.
[20:42 - 20:47]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[20:53 - 21:22]The discussion shifts to the listener being infected with COVID and not being able to stay at a hotel without revealing their sickness.
[21:22 - 22:14]The speaker describes how they would isolate and avoid any contact with others.
[21:31 - 21:39]The discussion shifts to the listener being infected with COVID and not being able to stay at a hotel without revealing their sickness.
[21:49 - 22:36]The speaker expresses their fear of sleeping on the streets in Taiwan and the listener suggests staying in their room and isolating.
[22:14 - 22:27]The speaker shares their realization that they would not reveal being bitten by a zombie to avoid being cast out from the group.
[22:47 - 23:37]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[23:22 - 24:01]The speaker imagines living for a week before dying from the bite.
[23:37 - 23:42]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[23:49 - 23:54]The speaker imagines living for a week before dying from the bite.
[24:02 - 24:10]The speaker shares their preference of being honest about being bitten, even if it leads to their death.
[24:11 - 24:32]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[24:33 - 25:05]The speaker reveals their preference of joining the zombies and becoming a leader or general.
[24:41 - 24:48]They mention a previous experience and ask if others would reveal being bitten by a zombie even though it would result in their death.
[24:48 - 24:57]The speaker reveals their preference of joining the zombies and becoming a leader or general.
[25:06 - 25:11]The discussion shifts to the listener being infected with COVID and not being able to stay at a hotel without revealing their sickness.
[25:11 - 25:17]The speaker asks which option the listener would choose and the listener admits they would hide their illness to avoid being kicked out.
[25:18 - 25:57]The speaker shares their realization that they would not reveal being bitten by a zombie to avoid being cast out from the group.
[25:32 - 25:51]The listener suggests hanging out until the last day and then sending the speaker off into the forest, but the speaker would rather be killed before turning into a zombie.
[25:59 - 26:41]They discuss how they would handle living with someone who has COVID, mentioning their own experience with a roommate who had the virus.
[26:08 - 26:14]The speaker expresses their fear of sleeping on the streets in Taiwan and the listener suggests staying in their room and isolating.
[26:16 - 26:22]The speaker shares their realization that they would not reveal being bitten by a zombie to avoid being cast out from the group.
[26:22 - 26:56]The speaker describes how they would isolate and avoid any contact with others.
[26:56 - 27:02]The discussion shifts to the listener being infected with COVID and not being able to stay at a hotel without revealing their sickness.
[27:02 - 27:17]The speaker jokingly comments on hiding their own positive test to avoid alarming others.
[27:17 - 28:42]A discussion about Mr. Beast's videos, specifically one where he cures blindness, ensues.
[28:44 - 30:50]The group has mixed opinions, with some feeling that Mr. Beast is doing good and others questioning his intentions and possible exploitation.
[30:33 - 32:55]They also mention the pressure and criticism that comes with being charitable on a public platform.
[32:29 - 33:47]The group has mixed opinions, with some feeling that Mr. Beast is doing good and others questioning his intentions and possible exploitation.
[33:47 - 36:39]One member shares their experience with donating to charity and the debate around whether to use their real name or remain anonymous.
[33:53 - 34:35]They also mention the pressure and criticism that comes with being charitable on a public platform.
[35:05 - 36:55]One member shares their experience with donating to charity and the debate around whether to use their real name or remain anonymous.
[36:12 - 38:22]They also briefly touch on Twitch chat's negativity towards players, highlighting the pressure and scrutiny that comes with being a public figure.
[37:07 - 37:34]The speaker has recently started an esports team called the ESG and they are playing in the Valorant Challengers League.
[37:34 - 38:59]The speaker compares watching their esports team compete to watching their kids go off to war, causing them stress and worry.
[38:06 - 39:33]The speaker acknowledges the difficulty of being a pro player, with constant pressure and scrutiny from others.
[39:01 - 41:30]The speaker reveals that esports companies do not make much money and many are trying to get into content creation instead.
[39:33 - 41:12]The speaker had dinner with two of their players who shared stories of friends getting stuck in bad contracts and not being able to play.
[40:16 - 41:20]The speaker compares owning an esports team to playing a high-risk idle game and states that there is no real upside even if they were to win.
[40:22 - 43:07]The speaker shares their experience of losing a significant amount of money with their esports team and jokingly asks for support through merch sales.
[42:21 - 43:21]The speaker mentions the challenges of creating content with pro players who often prioritize practicing and playing the game.
[42:49 - 45:05]The speaker plans to keep their team for at least two more years if they do not get poached by other organizations.
[43:21 - 44:24]The speaker acknowledges the difficulty of being a pro player, with constant pressure and scrutiny from others.
[44:30 - 47:34]The speaker compares watching their esports team compete to watching their kids go off to war, causing them stress and worry.
[47:34 - 48:55]The speaker admits to poaching a player from another team and realizing they may have unintentionally done the same thing that was done to them.
[47:52 - 49:09]The speaker mentions the challenges of creating content with pro players who often prioritize practicing and playing the game.
[48:09 - 48:42]The speaker admits to poaching a player from another team and realizing they may have unintentionally done the same thing that was done to them.
[49:10 - 50:17]The speaker praises the personalities and streaming abilities of Valorant players.
[49:18 - 50:24]The speaker mentions the challenges of creating content with pro players who often prioritize practicing and playing the game.
[50:25 - 50:59]The speaker compares watching their esports team compete to watching their kids go off to war, causing them stress and worry.
[50:31 - 51:38]One friend mentions a game called "Karaoke" where players must sing and ride a bike while avoiding a horror character.
[50:43 - 52:44]Another friend admits to being scared of horror games and not being able to play them.
[50:49 - 53:43]The game involves mini games with a Jack in the Box aesthetic.
[51:00 - 51:12]The speaker briefly mentions practicing basketball with a friend and being interrupted by a coach.
[51:47 - 53:37]The group discusses the game's title and the fact that one person plays as the monster while the other players are trying to escape.
[53:26 - 53:31]Another friend admits to being scared of horror games and not being able to play them.
[53:43 - 54:12]The game is compared to a "pub stomp" and playing with random people can be more fun.
[54:12 - 55:27]The group plays a game called "Guess the Price" where they have to guess the price of an item related to games.
[54:31 - 57:20]One friend correctly guesses the price of the game on eBay.
[54:47 - 1.00:58]One friend mentions a Shrek DVD game they used to play.
[56:58 - 57:39]The group plays a game called "Guess the Price" where they have to guess the price of an item related to games.
[57:39 - 59:22]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[57:45 - 59:02]One friend mentions a Shrek DVD game they used to play.
[57:59 - 58:28]The group discusses the iconic scenes and songs from the Shrek movie.
[58:51 - 1.00:02]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[59:30 - 1.01:17]The group discusses the iconic scenes and songs from the Shrek movie.
[59:44 - 1.00:12]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[1.00:12 - 1.01:50]The group discusses the iconic scenes and songs from the Shrek movie.
[1.00:58 - 1.02:11]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[1.02:12 - 1.03:41]One friend mentions a Shrek DVD game they used to play.
[1.03:12 - 1.05:58]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[1.03:42 - 1.05:07]One friend correctly guesses the price of the game on eBay.
[1.03:42 - 1.05:58]Someone suggests that the person bought it as a status symbol
[1.05:14 - 1.06:06]The conversation ends with one friend questioning why Shrek is considered revolutionary.
[1.05:47 - 1.07:47]They talk about the popularity of Pokemon cards and how they can be worth a lot of money
[1.07:49 - 1.10:18]They discuss other expensive purchases, such as the Super Bowl grass and a Super Bowl commercial paid for by YouTubers
[1.07:59 - 1.09:24]They talk about the popularity of Pokemon cards and how they can be worth a lot of money
[1.10:19 - 1.11:51]They discuss other expensive purchases, such as the Super Bowl grass and a Super Bowl commercial paid for by YouTubers
[1.11:34 - 1.11:56]Someone suggests that the person bought it as a status symbol
[1.11:57 - 1.14:38]They talk about the popularity of Pokemon cards and how they can be worth a lot of money
[1.12:44 - 1.14:29]They mention a specific rare Pikachu card that recently sold for over 5 million dollars
[1.13:05 - 1.14:44]Someone suggests that the person bought it as a status symbol
[1.14:44 - 1.15:57]They end the podcast by asking viewers to share their stories of losing their virginity on Patreon.