
Are We Going To Do This FOREVER? | Trash Taste #195


[00:25 - 00:31] Trash Taste Spectrum game introduced as a game based on Jubilee show


[02:19 - 02:25]Producers sent prompts to the hosts


[02:39 - 02:46]"Rise of food delivery" is the first prompt


[03:51 - 03:58]Joey's opinion: delivery apps negatively impact eating habits


[04:33 - 04:39]Joey and Gaunt disagree, while Connor agrees


[05:33 - 05:40]Joey and Gaunt have a "weak mindset" and "skill issue" when it comes to cooking


[05:40 - 05:53]Gaunt's opinion: delivery apps have made eating habits healthier


[05:40 - 05:53]Connor's opinion: delivery apps have not impacted his eating habits


[05:40 - 05:53]Joey agrees with the statement because he is too lazy to cook and often breaks his healthy eating habits


[05:40 - 05:53]Gaunt disagrees because he has healthier eating habits due to delivery apps


[05:40 - 05:53]Connor agrees with the statement because he does not cook often and his healthy eating habits have not been impacted


[06:23 - 06:29]Gaunt and Connor order salads, Joey does not


[06:41 - 06:50]This statement sparks a discussion on the hosts' eating habits and the impact of delivery apps


[00:00 - 07:31]The hosts discuss the prompt "Rise of food delivery" and share their opinions on how delivery apps have impacted their eating habits. Joey agrees that delivery apps negatively impact his habits, while Gaunt disagrees and shares that his eating habits have become healthier due to delivery apps. Connor agrees with the statement because he does not cook often and his eating habits have not been impacted. Overall, this prompt sparks a discussion on the hosts' eating habits and the impact of delivery apps.


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[10:47 - 10:57]Delivery apps offer more choices for healthier options.


[10:47 - 10:57]The downside is not knowing exactly what ingredients are in the food.


[10:57 - 11:03]They find it easier to control portions when cooking for themselves.


[10:57 - 11:03]They also tend to choose healthier options when cooking for themselves.


[13:19 - 13:33]The speaker often orders more food than necessary when using food delivery apps.


[13:19 - 13:33]They wonder if this is due to the apps or their own misconception of Japanese food portions.


[13:19 - 13:33]Cooking for oneself is the best way to control portions and ingredients.


[14:18 - 14:35]However, food delivery apps are convenient and worth it for the speaker's busy lifestyle.


[14:35 - 14:41]They would probably be eating more convenience food even without delivery apps.


[14:42 - 14:54]Their lifestyle, especially in content creation, requires quick meals.


[07:31 - 14:54]Overall, food delivery apps offer convenience and more choices for healthier options, but it's important to be mindful of portion sizes and ingredients.


[14:54 - 15:01] The speaker discusses the difficulty of balancing cooking and time, and mentions using food delivery apps.


[15:15 - 15:28]They also mention meal prep as a healthy option, but admit to being lazy.


[15:15 - 15:28]The speaker's food habits have improved since using delivery apps, and they mention buying pre-prepared meals in England.


[16:09 - 16:16]The topic of space exploration being a waste of resources is brought up.


[18:11 - 18:20]They mention some of the benefits that space exploration has brought, such as MRI machines and satellites.


[18:55 - 19:05]The speaker also brings up the argument of focusing on fixing problems on Earth first.


[20:23 - 20:34]They mention the importance of allowing skilled researchers to have jobs and make discoveries.


[20:53 - 20:59]The speaker argues that space exploration has led to many technological advancements and improvements in daily life.


[20:53 - 20:59]The speaker argues that space exploration is not a waste of resources and can provide valuable information and resources for humanity.


[21:21 - 21:31]The discussion narrows down to the specific aspect of space exploration, such as sending a rover to Mars.


[14:54 - 22:19]A summary of the points made is given, mentioning the benefits and potential of space exploration.


[22:38 - 23:01]Discussion about the potential benefits of space exploration and the resources that can be gained from it.


[26:08 - 26:16]Mention of potential human extinction in the future and the need for space exploration.


[26:28 - 26:40]Argument for committing resources to space exploration despite potential lack of immediate return.


[26:40 - 26:53]Mention of potential for humans to become reliant on the internet and machines in the future instead of space exploration.


[27:08 - 27:14]Counter argument about continued innovation and progress in space exploration.


[27:14 - 27:21]Comparison to past massive projects like the pyramids and Great Wall of China.


[27:14 - 27:21]Mention of the James Webb telescope and its significance.


[27:41 - 27:49]Debate about the use of resources and whether space exploration is a waste of them.


[27:41 - 27:49]Argument against writing off space exploration as a waste of resources.


[28:22 - 28:30]Acknowledgment of current pressing issues and the need for priorities to be focused elsewhere.


[29:13 - 29:19]Personal love for space and excitement about potential for discovering life on other planets.


[29:54 - 30:05]Introduction of sponsor, Sakaraka, and its support of local Japanese snack makers.


[29:54 - 30:05]Description of unique and authentic Japanese snacks included in Sakaraka boxes.


[22:19 - 30:21]Debate and discussion about the potential benefits and drawbacks of space exploration, including the use of resources, the potential for human extinction, and the need for continued innovation. Mention of current pressing issues and the importance of prioritization, but also a rebuttal against writing off space exploration as a waste of resources. Personal excitement for the potential of space exploration and introduction of sponsor, Sakaraka, which offers unique and authentic Japanese snacks.


[30:22 - 30:30]Sakaraka offers a themed box of snacks and tea pairings each month, with April's theme being "Night of Sakura"


[30:30 - 30:39]Examples of Sakura-themed snacks include cashew nuts and Hitokuchi yorkan


[30:56 - 31:01]The month's tea pairing is blueberry hibiscus tea


[31:01 - 31:10]Use code "trashtaste" at checkout for $5 off your Sakaraka box


[31:22 - 31:36]The success of an anime is often dependent on its animation quality


[32:51 - 33:08]Animation quality can be a determining factor in a show's commercial success


[33:08 - 33:18]Some popular shows with lower animation quality may have other selling points, such as a popular manga source material


[34:50 - 35:00]This can be seen through examples such as Demon Slayer and One Punch Man


[37:26 - 37:33]However, there are exceptions where a show can still be successful without good animation


[38:03 - 38:11]The animation quality can also improve as a show gains popularity


[30:22 - 38:46]Overall, animation quality is an important factor in the success of an anime, especially in the current industry climate.


[38:54 - 39:03] One Piece's animation quality has improved over time, leading to increased hype and success.


[39:44 - 39:54]The pacing of One Piece's anime is a major issue, and the upcoming remake may address this.


[40:26 - 40:34]The first half of One Piece is less talked about than the second half, which contains the most important events.


[43:54 - 44:02]Bleach's Thousand Year Blood War arc may not have been as popular without its impressive animation.


[45:41 - 45:55]The upcoming One Piece remake may address issues with pacing in the anime.


[46:06 - 46:16]The Flowers of Evil anime had unconventional, experimental animation that received mixed reactions.


[46:55 - 47:09]Demon Slayer and Jujutsu Kaisen owe much of their popularity to their animation quality.


[46:55 - 47:09]The manga for The Flowers of Evil was highly praised for its art style.


[46:55 - 47:09]The animation for The Flowers of Evil deviated from the manga's art style, leading to criticism.


[46:55 - 47:09]One Piece, Demon Slayer, and Jujutsu Kaisen all have a strong following and are popular due to their animation quality.


[46:55 - 47:09]Bleach's Thousand Year Blood War arc gained popularity due to its animation quality.


[46:55 - 47:09]The Flowers of Evil's animation was experimental and received mixed reactions.


[46:55 - 47:09]The manga for The Flowers of Evil was highly praised for its art style.


[46:55 - 47:09]One Piece's animation quality has improved over time, leading to increased hype and success.


[46:55 - 47:09]The pacing of One Piece's anime is a major issue, and the upcoming remake may address this.


[46:55 - 47:09]The first half of One Piece is less talked about than the second half, which contains the most important events.


[46:55 - 47:09]Demon Slayer and Jujutsu Kaisen owe much of their popularity to their animation quality.


[46:55 - 47:09]Bleach's Thousand Year Blood War arc may not have been as popular without its impressive animation.


[46:55 - 47:09]The Flowers of Evil anime had unconventional, experimental animation that received mixed reactions.


[46:55 - 47:09]The manga for The Flowers of Evil was highly praised for its art style.


[38:46 - 47:09]In summary, the quality of animation has a significant impact on the success and popularity of anime, as seen in One Piece, Demon Slayer, Jujutsu Kaisen, and Bleach. The upcoming One Piece remake may address pacing issues, and unconventional animation styles can receive mixed reactions from audiences.


[47:09 - 47:23] The speaker discusses an experimental anime that used rotoscoping animation and real-life actors.


[47:23 - 47:34]They believe it was a good fit for the story which was rooted in realism.


[47:34 - 47:43]The speaker then goes through the top rated anime on MyAnimeList and discusses their animation quality.


[47:34 - 47:43]They conclude that most highly rated anime have good animation.


[50:21 - 50:29]One speaker has lived in Japan for four years but does not have a perspective of growing up there.


[51:46 - 52:07]The topic then shifts to whether living in Japan is accurately portrayed in anime.


[51:46 - 52:07]They discuss how the vibe of Japan portrayed in anime may or may not exist in real life.


[52:50 - 53:00]The speaker believes that the slice-of-life genre is the most accurate in its portrayal of Japan.


[53:39 - 54:07]They also mention that the otaku culture in anime can be accurately portrayed but also has some cliches.


[54:58 - 55:20]The speaker acknowledges that living in Japan as an adult may not match the slice-of-life vibe portrayed in anime.


[47:09 - 56:14]Overall, the speaker believes that while living in Japan may not match the exact vibe portrayed in anime, there are elements that are accurate.


[56:14 - 56:20] The speaker discusses the importance of understanding nightlife in a city to truly understand a country and its people.


[56:34 - 56:41]They also mention that many anime do not accurately portray this aspect of life.


[57:25 - 57:37]They criticize the current state of the anime industry, where many shows are clones of each other and lack originality.


[58:19 - 58:51]The speaker believes that having diverse experiences and living life outside of streaming is important for personal growth and creative inspiration.


[59:14 - 59:21]The speaker acknowledges that not everyone in the anime industry is a genius, and that some works are simply cash grabs.


[1.00:44 - 1.00:58]They mention that media from a country or culture is representative of that culture, and use the example of American movies and TV shows.


[1.00:44 - 1.00:58]They conclude by saying that while some anime may be entertaining, they would not recommend them to others as they lack depth and originality.


[1.02:01 - 1.02:09]The speaker talks about the need for understanding human behavior and experiences to create compelling stories, using the example of the anime Legend of the Galactic Heroes.


[1.02:09 - 1.02:14]They believe that inspiration and creativity come from a combination of different experiences and perspectives.


[56:14 - 1.03:44]In summary, the speaker believes that a lack of diverse experiences and a focus on profitability has led to a decline in the quality and originality of anime. They also emphasize the importance of understanding human behavior and experiences to create compelling stories.


[1.03:44 - 1.03:57] The speaker talks about moving on to the next question and discusses the topic of watching adult content.


[1.04:06 - 1.04:26]They mention a pen and marker and talk about using the term "swag" ironically.


[1.04:42 - 1.04:51]The speaker talks about rediscovering cassette tapes and how it relates to the topic of adult content.


[1.04:42 - 1.04:51]They mention that cassette tapes have gone up in sales and discuss their own relationship with adult content.


[1.05:57 - 1.06:06]They also mention that people can become too comfortable with it and that there should be a balance.


[1.06:41 - 1.06:49]The speaker talks about how it can be a normal and healthy thing to watch adult content in moderation.


[1.08:11 - 1.08:23]The topic of shame and social constructs around watching adult content is brought up.


[1.09:37 - 1.09:51]They mention the increase in availability and exposure to adult content.


[1.10:28 - 1.10:50]The speaker discusses the potential negative effects of being exposed to adult content at a young age.


[1.10:50 - 1.11:05]The speaker reflects on their own experience with discovering their sexuality.


[1.11:54 - 1.12:26]They mention the concept of "looks maxing" and the pressure on men to have a certain physical appearance.


[1.11:54 - 1.12:26]They mention the unhealthy belief that a man's worth is tied to the size of their penis.


[1.03:44 - 1.12:34]In summary, the speaker believes that watching adult content is fine in moderation, but it can become unhealthy when taken to extremes and when societal pressures come into play.


[1.15:35 - 1.16:27]Discussion about the influence of adult content on individuals


[1.16:27 - 1.16:47]Impact of adult content addiction on relationships


[1.16:27 - 1.16:47]Comparison of adult content addiction to other unhealthy addictions


[1.16:27 - 1.16:47]Personal views on consuming adult content


[1.18:00 - 1.18:05]Difficulty of imagining a timeline without the creation of Trash Taste podcast


[1.19:10 - 1.19:29]Lack of time to hang out without the podcast due to busy schedules


[1.19:36 - 1.20:03]Increased closeness and understanding between the hosts due to the podcast


[1.20:03 - 1.20:08]Possibility of being even closer without the podcast due to not having to worry about work


[1.20:14 - 1.20:21]Mention of last time the hosts had a boys' night


[1.21:09 - 1.21:17]Inclination to hang out more off-camera


[1.21:23 - 1.21:32]Benefit of seeing each other and catching up every week on the podcast


[1.12:34 - 1.21:32]Discussion about the impact of adult content addiction and the strong bond between the hosts due to the creation of the Trash Taste podcast, with the possibility of being even closer without the podcast due to not having to worry about work and busy schedules.


[1.21:32 - 1.21:47]The speaker wants to take a week off from seeing their friends, but without the excuse that they see each other every week.


[1.21:47 - 1.21:52]They believe that without this excuse, they would schedule more hangouts.


[1.21:52 - 1.21:57]They agree that both sides of an argument are valid.


[1.22:19 - 1.22:24]They discuss being scared of falling off as a creator and define what that means.


[1.22:19 - 1.22:24]They go through different scenarios and consider how they would handle falling off as a creator.


[1.24:33 - 1.24:54]They talk about being scared of losing their job and career, as well as being irrelevant.


[1.26:57 - 1.27:12]They state that they are not actively concerned about falling off, but still want their content to be relevant and successful.


[1.28:51 - 1.29:05]They discuss the idea of quitting if they were paid half of their current salary, but ultimately decide that they are too passionate about gaming to quit.


[1.29:05 - 1.29:17]They mention that they are addicted to video games and structure their content around being able to play them.


[1.21:32 - 1.29:51]Overall, the speaker is not actively scared of falling off as a creator, but still wants their content to be successful and relevant. They are also addicted to video games and love sharing that experience with others.


[1.29:51 - 1.30:28] Discussion about maintaining relevancy in the internet age and the pressure to constantly one-up oneself


[1.31:15 - 1.31:27]Realization that consistency is key and the hardest thing to achieve


[1.31:41 - 1.31:53]Grateful for the success and longevity of their podcast "Trash Taste"


[1.34:19 - 1.34:36]Discussion about potential for helping others in the industry in the future


[1.34:36 - 1.34:41]Mention of possible future roles in the YouTube industry


[1.35:01 - 1.35:18]Discussion about whether YouTube will be their job forever


[1.35:57 - 1.36:03]Agreement that YouTube will be their job for a very long time


[1.36:28 - 1.36:41]Mention of other projects and skills acquired through being a content creator


[1.36:54 - 1.37:03]Possibility of managing future generations of YouTubers


[1.37:21 - 1.37:27]Uncertainty about letting their own children pursue careers in YouTube


[1.37:33 - 1.37:47]Willingness to support and help their children if they choose to pursue YouTube


[1.29:51 - 1.37:55]The speakers discuss the pressure to maintain relevancy and the importance of consistency in the internet age. They express gratitude for the success of their podcast and agree that YouTube will be their job for a long time. They also mention potential future roles in the industry and the possibility of helping future generations of YouTubers. There is uncertainty about allowing their own children to pursue careers in YouTube, but they are willing to support and help them if they choose to do so.


[1.37:55 - 1.38:05] Participants discuss the importance of learning skills and using software, as well as facing challenges early on


[1.38:11 - 1.38:39]They debate changing their channel name to "big guck" and "little guck"


[1.40:45 - 1.40:57]One participant admits to being content with their appearance, but wants to improve for their partner


[1.42:15 - 1.42:36]They discuss the pressure of looks in social media and society, as well as the privilege of not being considered "ugly"


[1.43:16 - 1.43:29]The importance of looks is debated and contextualized


[1.44:28 - 1.44:43]The sad reality of being treated differently based on appearance is acknowledged


[1.37:55 - 1.45:05]In summary, the participants discuss the importance of skills, the pressure of looks, and the privilege and reality of appearance in society and social media.